GMC Jam Discussion The Extremely Aestival GMC Jam #5 Discussion Thread

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HayManMarc

Member
I was able to start some arrays and implement gun positions on cars. Time's up, for now. I'll get 45 minutes on lunch (maybe), then about 8 hours after work. So much to do! I seriously have my doubts about finishing.
 
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Oyakiiv

Guest
almost a proper game on my end! just have to create a sprite for the generator, add some GUI elements, then the rest is for looks and story, and if there is time left I can add more to gameplay! ^_^
 

GMWolf

aka fel666
@Fel666 so if I understand, you made the model in blender,
then in game maker you used the normals to set the lightning in the shader?
Yeah. I export a normal map from blender.

in game, there are no 3d models. Just 2d planes.
The level itself is two asset layers. But the camera is set to perspective.
Also I dont rotate any of the assets. Instead, i rotate the camera around. It gives the reflections a much more dynamic look.
 

Nallebeorn

Member
Hey guys, I just saw that countdown timer says the Theme is optional. Is that true?
@Alice
Yes—highly recommended, but optional:
  • the Jam has a theme picked by the previous winner - a general idea around which the entry can be built
  • while incorporating the theme in the entry is not mandatory, participants are strongly encouraged to do so
  • the entry that uses the theme in the most interesting way can win best use of theme award; if the Jam has two themes, there is one award for each theme
 

HayManMarc

Member
I got my weapon placement arrays done on my lunch break! WooHoo! Now I have LESS than a million more things to do in order to have something playable. (tee hee) :p
 

Iodinex64

Member
The speed at which everyone on my team worked has been blisteringly fast. We have gotten so much done, it's almost hard to believe.
I for one am exhausted, but absolutely cannot wait to show you what we've got.
 
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AttaBoy

Guest
Well, I'll basically be doing the whole thing tonight, so I probably won't finish, but I'm excited to see what this theme brings about!
 
Well, I'm back to implement sounds, fix bugs, add a little bit more content, and then publish it when I'm too tired to keep making it bigger.
 
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gamemakermike

Guest
I didnt finish my game the way I wanted it to,I dont know if I have 5 posts so Im going to try and share what I could do in the short amount of time I could put it together.The character only moves with the up,right,left key. The game has only a start menu,I put in a restart option when the player crashes into the enemy. The player is supposed to move down but for some reason and due to being busy I did what I could.

My game is called Coin project Bro! its an executable file

http://www.mediafire.com/file/uqs0rj5verb3jjs/Coin+Project+Bro!.exe
 
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Matthew Brown

Guest
Game is almost done! Well, kinda. There were a few things that would have been nice to include that I didn't get to, but it's actually fully functional as a game this time!

Also. That shoehorned theme inclusion. :p
 
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Oyakiiv

Guest
I put up the link for me and my wifes game. Appologies to everyone who likes to look at devlogs since there was no time for all that.

we didnt get to put all of the different gameplay elements or all of the visuals, such as health bars, but if I didnt have to work this weekend the game would be mostly animated.... speaking of which we did manage to get a fair amount of animation and even an opening scene!

my wife really likes how it turned out, even with the shortage of game elements.

OH YEAH, the game has SOUND this time! (just not on the title, the credits, or the opening scene)

wouldnt mind spending the last 6 hours of jam time finishing, but I gotta work tomorrow DX
 

Dr. Wolf

Member
All right, just packaging the submission now...

Aside from obvious things built into the scope-- I'm sure you'll see what I mean-- time constraints did force a few compromises. There are lots of secondary mechanics in terms of obstacle types that would have been cool to have, but weren't necessary..so they got cut. There are also far fewer levels than I'd normally have liked, which, in turn, means the difficulty curve ramps up fast. Ah well. If people like it enough to make it worth coming back to, those are things that could be addressed. All in all, I don't think it's half bad.
 

TehPilot

Member

Click the logo to go to the game thread post!

PHEW. That was one hell of a crunch to get this game done. But I did it, I submitted. I'm pretty proud of some of the systems / legwork done for this game, and I've been playing with the idea of cleaning it up and open sourcing it for the hell of it. We'll see.

@TheFugue didn't make the music during the jam this time, but rather I picked up some unused tracks from another, non-submitted game jam entry instead. Hope you all still appreciate the sick beats.
 

Joh

Member
First time this happens to me, but game fails to compile... (stand alone)
Any idea what can cause that?

"Unable to open report file"
 
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Misty

Guest
Afro Ditus:
http://host-a.net/u/Misty1/AfroDitus.zip

Note. I had trouble downloading this on firefox, it saved it as an html file. Maybe try a different browser if that happens. I downloaded it using internet explorer and it opens fine.

Here is a pic of the menu (don't want to give away the spoilers.)
If anyone is stuck in a level, let me know in a PM.
 
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Joh

Member
Wow, just no luck...
First my game wont compile as an stand alone exe.
Then my dropbox just dies for no reason... (and I cant even relaunch it!)
Everything to stop me!!!

Fortunately I learned I was off by one hour! I even got some extra polish in. My only regret is the Ai is a bit too ruthless. Its really hard to get a special move.
(but if I made it too easy, you would crush them)

Hope its enjoyable!



BattleDancers
 
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Bumi Satria Pandawa

Guest
I submitted it without a txt file, cause I was busy figuring out how to edit my post with a link cause I'm an old member, game was sent to forum at the exact minute when the time ran out. Now that's cutting it close :p
 
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Deleted member 467

Guest
Hey, I finally finished a game for a jam! Here I was thinking I couldn't even finish it or get motivated enough to do it, but I went through with it ^_^
It's not good but I still finished it :|

Congratulations everybody for participating, hope you also had fun!
 

matharoo

manualman
GameMaker Dev.
Alright, the games topic is closed. I will compile the games ZIP in the following hours. If there's something super-important you want to add, please send me a message, as I can start uploading any minute now.
Hmm, this time I did not submit any readme or anything, just the game files in a zip. Is that fine?
 

Alice

Darts addict
Forum Staff
Moderator
It's fine, though a sort of thumbnail would appreciated, just in case I'd get around to finishing the new and improved Jam player (making slow progress, halted by the Jam...). If you think the game needs a README (or there are some credits required that weren't included in the game itself), then sending me the file would be advisable (you can just write a text to copy-paste to readme in a code block or something).
 
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