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GMC Jam Discussion The Extremely Aestival GMC Jam #5 Discussion Thread

Discussion in 'GMC Jam' started by Alice, Aug 10, 2017.

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  1. Alice

    Alice Toolmaker of Bucuresti Forum Staff Moderator

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    Dunno how about others, for me it's as close to the meaning of theme as one can get. That, or a literal coin with its sides being relevant.
     
  2. GVmG

    GVmG Raechel

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    Alright more news from my end.

    Bad news: I didn't get anything else done *yet*, since my last update, but since I have the engine going, making a few levels shouldn't be that much of a problem.

    Also bad news: I completely forgot I have a binge session with some people tonight, we're gonna watch way too much anime in a way too short span of time regardless of sleep schedules or the absence of one (in my case). That means I'm probably not gonna have nearly enough sleep tonight.

    And more bad news: I don't think I'll be able to work on the game for the next few hours since I have to do stuff irl as well.

    Good news: I'm very close to 40'000 total karma on reddit. I love me some fake meaningless internet points.
     
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  3. GMWolf

    GMWolf aka fel666

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    What i'm currently working on.
    Was a 3d model but now just a normal map.
    form over function i say.



    but i really need something to make building levels easier

    [edit] oops, was my video private? should be fixed
     
    Last edited: Aug 26, 2017
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  4. The M

    The M Member

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    I have an issue. I've been using draw_getpixel on my lightmap surface to get the light intensity at the player's position but apparently this no longer works if I use a view and the player is positioned outside of the view's size. That is, if the view is 100 pixels high and you stand at y=120 draw_getpixel returns 0 even though the view is centered on the player. Does anyone have an idea of what can be done? I'm sure I could find a workaround but it'd be inconvenient. ;)
     
  5. gamemakermike

    gamemakermike Member

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    I have a question where do you send your game once its finished,I read the first page of the post,I understand you have to submit it as an executable file,but do you have to provide a link here or do we have to email it. I am new to all this. thanks everyone
     
  6. The M

    The M Member

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    You put a link in your post in the games topic. You'll have to provide the executable yourself, for example via Dropbox or some other hosting service.
     
  7. ghandpivot

    ghandpivot Member

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    [​IMG]

    Gave the goals physics by mistake...


    I'm making a sumo game where you hit the balls into the goals while they try to hit you out of the playing field. The black square is just the lightsource for debug.
     
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  8. gamemakermike

    gamemakermike Member

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    Thank you.
     
  9. Oyakiiv

    Oyakiiv Member

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    still never looked up how to make gifs and will post screenies later, but currently have monsters that play red light green light.
     
  10. SSJCoder

    SSJCoder Member

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    Good job on the jam so far guys, here's my progress:

    [​IMG]
     
    Last edited: Aug 26, 2017
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  11. HayManMarc

    HayManMarc Member

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    Made 6 different vehicle sprites for my game this morning. Want to make one more. Next, make a few buildings, then try to code some game flow and play. It's gonna be a tight squeeze to fit it all in, in time! Especially since I'm not 100% about how I want the game play.

    But not now. It's time to go to work! Back at it in about 10 hours. Lol
     
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  12. ghandpivot

    ghandpivot Member

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    Licecap. As simple as it could possible get.
    Download
     
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  13. Yal

    Yal GMC Memer GMC Elder

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    Getting some actual levels done now, might be time to wrap this up and post it or something~
    upload_2017-8-26_21-12-52.png
     
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  14. SSJCoder

    SSJCoder Member

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    You're quick hae =P

    (I have so much to do lol)
     
  15. Teroil

    Teroil Member

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    Only 30 hours remaining and I haven't still decided what art style I'm gonna go with, crap.
     
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  16. SSJCoder

    SSJCoder Member

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    40 Hours, check here: http://gmcjam.isthebest.org/
     
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  17. Oyakiiv

    Oyakiiv Member

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    dfsd.gif
    thanks ghandpivot, here is babies first gif! yes I know the enemy is walking backwards, it will be fixed later. anyway monsters steal the power from the lamps. later there will be a generator to have the flame sprite give more power!
     
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  18. Misty

    Misty Member

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    Can we use sounds from soundbible?
     
  19. SSJCoder

    SSJCoder Member

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    Yes, but you need to mention that they were not made by you in the game (credits for example), and make sure you get the right to use them for your game (non commercial, if only for this jam)
     
  20. Misty

    Misty Member

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    K thanks. So just to be clear, it is okay to use Public Domain and attribution 3 sounds from soundbible.
     
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  21. SSJCoder

    SSJCoder Member

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    Yeah I would say, public domain is available to all, and this isn't commercial so =)
     
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  22. The M

    The M Member

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    I mean, if we pretend for a moment that everything else actually works then this is pretty awesome.
    [​IMG]
     
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  23. GMWolf

    GMWolf aka fel666

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    here is another update.

    Still not a game.
    Looks better though :)

    I want to be able to flip the coin over, but my graphics code is already such a mess, IDK how thats gonna be possible.
    im going to have to find another way to have "2 sides"
    - welp, Drawing order is being annoying. and since my graphics are layer based, it's gonna be tricky to fix.... (perhaps i can force the 'depth'
     
    Last edited: Aug 26, 2017
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  24. Somebody save me. The scope creep is setting in. xD
     
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  25. GVmG

    GVmG Raechel

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    Very minor update: I fixed a problem my collision checking had on certain pixel coordinates. The fix was simply to remove a fix to another thing that actually didn't break or do anything wrong.

    And I bought Fallout: New Vegas. Please, please, make it so I do NOT play that for hours tomorrow instead of working on my game...
     
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  26. Teroil

    Teroil Member

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    [​IMG]
    I made a guy running naked, now I'm ready to sleep.
     
  27. Kepons

    Kepons Lost The Bet

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    Finally, a helping hand. Or a few.

    [​IMG]
     
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  28. Yal

    Yal GMC Memer GMC Elder

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    Completed the game and uploaded it, I'm not really feeling like jamming even more [needing my sleeps and relaxes and stuff after this workweek + today] so I'm happy I got something playable done with this concept. x3

    Download link and stuff over on: https://yaru.itch.io/twowt

    New screenshot:
    upload_2017-8-27_0-22-13.png
     
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  29. HayManMarc

    HayManMarc Member

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    Nice! I was able to get about 45 minutes worth of coding done on my lunch break. Got the basics of car speed (with parallax adjustments), complete with a "full stop" function and direction facing. :)
     
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  30. Nocturne

    Nocturne Friendly Tyrant Forum Staff Admin

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    Last edited: Aug 27, 2017
  31. Yal

    Yal GMC Memer GMC Elder

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    Nope, I submitted my game some 12 hours ago :p
     
    Last edited: Aug 27, 2017
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  32. HayManMarc

    HayManMarc Member

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    I made the 7th vehicle. Also made a building and coded it to move according to player's position. Still need to do a LOT more coding.
    I need to sleep now. I'll code some more in the morning before work, then on lunch break. After work, I can stay up all night and try to finish. I seriously doubt I'll finish in time.
    Here's a screen snippet...
    [​IMG]
     
  33. GVmG

    GVmG Raechel

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    I just woke up and I still feel awful despite getting a normal amount of sleep and sleeping at normal times, this time.

    I'll try to do something but I doubt I can get anything done for at least the next 6 hours :c
     
  34. ghandpivot

    ghandpivot Member

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    Setting up online highscores is so straightforward and fun!
    Said no one ever.
     
  35. matharoo

    matharoo Udemy Instructor

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    Hmm so this discussion is still going?
    I guess I'll post some GIFs I have.

    [​IMG]

    [​IMG]

    (Sorry for bad quality)
    [​IMG]
     
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  36. GMWolf

    GMWolf aka fel666

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    Finally figured out what my game mechanic will be.
    nut seems like the "2 sides" bit wont be a thing...
    At least I've got graphics down... (well, mostly).
    Oh my god that's incredible!
     
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  37. Nallebeorn

    Nallebeorn Member

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    Progress has been made

     
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  38. Adrien Dittrick

    Adrien Dittrick Member

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    I AM EXTREMELY LATE
    Will probs not finish on time.

    Here is a video while you wait:
     
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  39. GMWolf

    GMWolf aka fel666

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    I have a game! (I added gameplay)

    All i need now are more levels. But thats work (Terrible workflow...)
    I think thats the last of my updates until i upload the game.
     
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  40. matharoo

    matharoo Udemy Instructor

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    Amazing work!
     
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  41. Oyakiiv

    Oyakiiv Member

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    the last day is here already! I have only put in about an hour today and I'm already feeling the pressure! if only I hadnt blown all of my vacation days for this year, then I could have had the weekend off!
     
  42. Adrien Dittrick

    Adrien Dittrick Member

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  43. Oyakiiv

    Oyakiiv Member

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    last day of jam be like:

     
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  44. ghandpivot

    ghandpivot Member

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    My game is finished! Took me about 5-6 hours of dedicated work.

    [​IMG]
     
    Last edited: Aug 27, 2017
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  45. Adrien Dittrick

    Adrien Dittrick Member

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  46. HayManMarc

    HayManMarc Member

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    Found some music (3 pieces) and stuck it in the "game". (still not a game yet.) That took way too long to do.
     
  47. Yal

    Yal GMC Memer GMC Elder

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    Here's my advice: If you use stock content, you should try to build up a collection of cool stuff (with attribution notices stored alongside them) so you can dig up suitable files quickly... and it also lets you have lots of music lying around to listen to while working OwO

    (I composed the music for my jam game yesterday, it's probably pretty obvious it's rushed and stuff... learning to make music is also kinda handy but it takes tons of work to learn making something GOOD...)
     
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  48. DocNogloff

    DocNogloff Guest

    I'll be at school for the entirety of the rest of jam time, so only 5 levels but I did manage something at least :D
     
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  49. Tthecreator

    Tthecreator Your Creator!

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    @Fel666 did you use an asset for that?
     
  50. GMWolf

    GMWolf aka fel666

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    Nah, I made it in blender.
    I did base it off an image i found online, extracted a normal map from it and re-rendered it in blender.
    The shaders I wrote for this jam.

    Im gonna release the source so you can taste the jank.
     
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