Some updated gameplay in the GIF above. I've mostly been polishing gamefeel since I feel like it's the most important aspect of a game (other than the game actually working). The world in my game resets every 5 seconds. I'll add other things to reset in the future, such as obstacles, other enemies, whatever else I can think of. Maybe add some powerups that speed up or slow down the reset. Lots of things I could add now that the basic concept is coming together.