Is it there or is it not?
THEME:
Boss Fighting Game
The results are out!
Full resultsTHEME:
Boss Fighting Game
The results are out!
Complete ranking: Score breakdown spreadsheet- {Insert Game Title Here} by @Coded Games
- Boss Beat by @Gravedust
- The Ashen Tower by @JacobV, Parmesano
- Tower of Power by @The M
- The Hoard by @Cloaked Games, @Pere
- SWAMP by @mimusic
- Red Sabre by @Misty
- BRAXION by @Hyomoto
- Malicious Intent by @Shadow_Lancer, @Shameless
- Overtime by @Siolfor the Jackal
- Dungeon Boss Simulator by @Zodaris, Rikileitr
- Mr Quack by @BrandonC
- Gammon Princess by Team Flob (@GameDevDan, @NAL)
- Fight The Power by @Kodiqi
- Action Arena by @Kahrabaa
- KVN by @penguin533
- Yellow Gear by @chinykian
- Like A Boss by @imhanner, Nadine B
- Ruruna vs. Crab King by @ThePandaSenpai
- A Sticky Mess by Seet, Jing Hui, Joyce
- LegBot by @Jdown79, Maice, Zach
- Boss Meadow by @trg601, moon489
- The Businessman by @Will, @CreativeJon90
- You Have To Drop The Bass by @Alice
- Project Hellkite by @Dr. Wolf
- Journey of Tardin by @Dengar
- Last Knight by @Ziberteck
- Tankshow by @Paskaler, Matei Osenk
- Big Bad Boss Fight! by @IndianaBones
- The Nameless Cyborg by Sahaun, Bastian
- Space Boss by @Alexx
- A boss day by @mjadev
- TITLE: 43 by GRArthas, Drooms, Brian mowat
- Boss Off! by @Bart
- Twilight Legasy by @Wraithious
- BossBoss by Studio Basem (Jack Foster, Julie Kwon, Walter Foster)
- Stealth Game by @TheOakNuggins
- Boss Attack by @2Dspessman
- Gladiator by Pirates of the Sea of Stars (Linkydee, MountainProductons, @Silver-bowsman)
- Desert Punchman by @shadowspear1
- Fish Chef Brigade by Cjheighton
- I Quit! by @Sinaz20, @FredFredrickson, VaultComplex
- Galaxy Goons by @HayManMarc
- Boss Of All Bosses by @dphsw, @FeetUpGaming
- BO5S by @sylvain_l
- AwesomeBossBattleGamen't by @orSQUADstra
- Boss Fighting Game 2018 by @Storyteller
Best-ofs:
Best use of Theme: The Hoard by @Cloaked Games, @Pere
Best Concept: {Insert Game Title Here} by @Coded Games
Best Presentation: Yarr 'n Gee by @Murzy, @swonqi, moose_tunes
Best Story: The Ashen Tower by @JacobV, Parmesano
Best Devlog: I Quit! by @Sinaz20, @FredFredrickson, VaultComplex
Best reviewer: @Ralucipe, for in-depth analysis of each rated game
Best Concept: {Insert Game Title Here} by @Coded Games
Best Presentation: Yarr 'n Gee by @Murzy, @swonqi, moose_tunes
Best Story: The Ashen Tower by @JacobV, Parmesano
Best Devlog: I Quit! by @Sinaz20, @FredFredrickson, VaultComplex
Best reviewer: @Ralucipe, for in-depth analysis of each rated game
Prizes
Jam Prizes
The top 3 entrants and best-of winners will be featured in the Hall of Fame.
Furthermore, @Coded Games will choose the theme for the next Jam.
Community Prizes
Please don't forget to check if you aren't eligible for one of community prizes contributed to this Jam's pool, and poke the prize givers if necessary!
(if you are the one giving away the prize, especially the one for specific entries, please contact those who should receive the prize)
The top 3 entrants and best-of winners will be featured in the Hall of Fame.
Furthermore, @Coded Games will choose the theme for the next Jam.
Community Prizes
Please don't forget to check if you aren't eligible for one of community prizes contributed to this Jam's pool, and poke the prize givers if necessary!
(if you are the one giving away the prize, especially the one for specific entries, please contact those who should receive the prize)
The GMC Jam is officially finished!
---------------------------------------------------------------------------------------------------------
What, when, where?
The Jam has three phases:
- discussion, held in the discussion topic; started a few weeks before the Jam (the discussion remains open during and for some time after the Jam, too)
- development, the core of the Jam, the 72 hours when entries are made and posted in games topic
- decision, when community members vote for their favorite games and provide feedback to specific entries; it lasts roughly 2 weeks after the Jam, before the results are announced
This GMC Jam will run for 72 hours in the following timeframe:
May 25, 12:00 PM UTC - May 28, 12:00 PM UTC
Friday Noon - Monday Noon
COUNTDOWN CLOCK
GMC Jam Rules
May 25, 12:00 PM UTC - May 28, 12:00 PM UTC
Friday Noon - Monday Noon
COUNTDOWN CLOCK
GMC Jam Rules
The following rules will be used during this GMC Jam. The general Community Guidelines of behavior and conduct always apply. There have been no major changes since the GMC Jam #5, so you're free to skip over if you've participated in that Jam, but you're still advised to read it again for your own safety.
PARTICIPATION:
- any GMC member is welcome to participate in GMC Jam and submit their entry
- you may use any version of GameMaker to create an entry for the GMC Jam
- each entry must be made by a single GMC member or a team of up to 3 people; people outside GMC can be in the team, as long as at least one GMC member is in that team
- each participant can make or contribute to as many entries as they want, but they can only claim rewards for one of them (unless the reward is given specifically for the entry)
- each entry must have a single post in this Jam's games topic (opened once the Jam officially starts), and no two entries can share the same post
- the Games topic post can be used to present the entry progress; it can also contain a devlog
- by the time the Jam ends, each Games topic post must contain a valid link to the entry's downloadable file
ENTRY:
- the entry must be an original creation made in GameMaker specifically for the Jam, within the Jam timeframe
- this goes without saying, but no game engines besides GameMaker can be used for creating an entry for this Jam
- the entry might use assets (graphics, audio, scripts, extensions, Marketplace resources etc.) created before the Jam, whether by team members or someone else; however, the credits should make clear where the assets come from and which were made before the Jam
- the creators of the entry must have rights to all of the assets; unlicensed use of resources is not allowed
- the entry must be available as a Windows executable file, exported as a stand-alone file or as a ZIP; installers are not allowed
- the entry might be exported to other platforms as well (such as HTML5 or Android), but the Windows executable must be available
THEME:
- the Jam has a theme picked by the previous winner - a general idea around which the entry can be built
- the theme is announced when the Jam officially starts, but letters of it are gradually revealed over the course of this discussion - members are allowed to guess what the theme might be
- while incorporating the theme in the entry is not mandatory, participants are strongly encouraged to do so
- the entry that uses the theme in the most interesting way can win best use of theme award
BEST-OF AWARDS:
- aside from the Jam-specific theme, the games can be rated on the concept, the presentation and the story
- the concept is related to the core gameplay mechanics idea - whether the game rules themselves are creative and entertaing or not
- the presentation is related to the overall polish - whether the entry provides the right experience through audiovisuals, and whether it's not disrupted by bugs and errors
- the story is related to the events or motivation present throughout the entry; it can be told through dialogue and narrative, as well as implied through game design
- the entries excelling at these categories can win best concept, best presentation and best story awards
- furthermore, aside from entries themselves, their devlogs can be rated; the entry with the most interesting devlog can win the best devlog award
VOTING:
- after the Jam ends, all entries are gathered in a single ZIP with all entries for everyone to download
- once the ZIP is available, the voting begins, and it lasts approximately 2 weeks; a longer voting period may be chosen when more than 70-80 entries are submitted
- the voting period may be extended upon request by at most one additional week; however, not every such request must be granted, and one should show a reasonable progress with reviewing/playing the Jam entries
- the voting is carried out in the Jam's voting topic, where each voter makes a single post for their scores and reviews
- any GMC member may vote, whether they participated or not, but participants cannot rank or award their own entries
- each voter must rank and post a brief comment on at least top 3 games; also, they are free to and can rank more games, in fact, as many as they want or even all
- each voter can vote for best use of theme, concept, presentation, story and devlog
- each voter can vote for best reviewer, but in this case their opinion is entirely non-binding - the best reviewer is eventually chosen by the Jam host after the voting ends
- if some voters or participants are found to be cheating, their entries may be disqualified and they might be excluded from future community events
- shortly after the voting period closes (preferably within 24 hours), the votes are summed up, and the final results announced; after that, all prizes should be distributed where applicable
PRIZES:
- top 3 entries, as well as best-of award winners, get special banners and are featured in the Hall of Fame
- creator of the highest ranking themed entry gets the right to choose the next Jam's theme
- aside from regular GMC Jam prizes, other GMC members can contribute the community prizes by messaging the Jam host
- do not post community prize offers in this topic as we might miss them amidst the discussion; you're free to do so, but also send a message to the Jam host so that the prizes can be added to the pool listing below
- the community prizes can be given to any range of places, best-of winners, reviewers, personal favourites etc.
- the community prizes can be nearly anything - custom graphics, soundtracks, gameplay videos, software keys etc.; as long as they are not monetary prizes and they don't break community rules
- it is community prize contributor's responsibility to give the prize; they should make sure they can deliver their promise
Community Prizes
Want to add your community prize? Send a message to the Jam host the details!
(note that you will need to handle prizes distribution on your own after the Jam, please don't pass anything through me)
- YoYo Games are offering:
- Desktop licenses for GMS2 to the makers of top 3 games (in case of a team ending up in top 3, each member of the team will receive a separate Desktop license)
- Temporary GMS2 Desktop licenses for everyone who's interested in participating in the GMC Jam. These licenses will be made available when we're closer to the Jam timeframe and will provide you with full functionality of GMS2. Create your Jam entry using it and see for yourself if you may want to purchase this wonderful iteration of GameMaker down the road.
- Alexx is offering their e-book and resources for it to the makers of top 5 and bottom 5 games
- Cloaked Games is offering:
- A copy of their terrain generation asset to the winner
- The winner of the Best Concept award will be featured as an Easter Egg in some way in their current main game project
- dadio is offering 300 commercial use font licenses for all entrants
- hadi is offering three of their extensions to the makers of top 3 games: [1] [2] [3]
- HayManMarc is offering an original poem to the winner, accompanied by some art.
- matharoo is offering their platformer Udemy course for free to the maker of the game that comes second-to-last.
- The-any-Key is offering:
- Two of their Marketplace assets to the winner of the Jam: [1] [2]
- A copy of one of their assets to the maker of the game that comes in last place
- Micah_DS is very generously offering a game under the following conditions:
- The game must be made with GameMaker. ( you're not limited to games only found in the showcase, but I'll need proof that the game was made in GameMaker, if it's not found in the showcase )
- It must be released and purchasable online as a gift which can be sent via email or through Steam.
- If the winner is an individual, they may choose one game (+ any of its DLC) amounting to $30 or less.
- If the winner is a team, each person may choose one game (+ any of its DLC) amounting to $15 or less.
Spread the word!
If you would like to promote the Jam, please paste the following code in your signature. Also, please remember that your signature is effective only when you are posting around forums. You might want to go ahead and give feedback in Made with GameMaker and Work in Progress forums, or maybe participate in Programming and Community Tech Support discussions.
Code:
[center][url="https://forum.yoyogames.com/index.php?threads/the-chimerical-gmc-jam-8-discussion-topic.47189/"][img]https://image.ibb.co/bygzzS/Jam_Banner.png[/img][/url][/center]
@Alice for the topic format and content
@Shadow Link for the countdown clock
@Shadow Link for the countdown clock
Let's get the discussion started!
[/spoiler][/spoiler]
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