B
baconlovar
Guest
Okay, so I've been using Game Maker a lot and I'm getting better and better but there is this one thing I can never seem to do.
And that is collisions in a non-physics world.
And I don't mean collisions as the event, but the collisions where you don't fall through the floor.
I've tried everything from collision_rectangle,circle,place_meeting...etc.
What I'm trying to do is have an enemy follow a player's position but have the enemy's spaced out so they don't walk into each other (I'm using path finding)
It's probably really simple but I've never gotten it down, always worked around it.
~Any help is appreciated
And that is collisions in a non-physics world.
And I don't mean collisions as the event, but the collisions where you don't fall through the floor.
I've tried everything from collision_rectangle,circle,place_meeting...etc.
What I'm trying to do is have an enemy follow a player's position but have the enemy's spaced out so they don't walk into each other (I'm using path finding)
It's probably really simple but I've never gotten it down, always worked around it.
~Any help is appreciated