GMS 2 Texture swaps and vertex batches text size

Discussion in 'Programming' started by Doughnut115, Jan 11, 2019.

  1. Doughnut115

    Doughnut115 Member

    Joined:
    Jun 1, 2018
    Posts:
    4
    I know you can use show_debug_overlay to view texture swaps and vertex batches, is there any way to make that text larger or draw the swaps and batches on their own? They to see when trying to debug on smaller screens. Thanks in advance for the help.
     
  2. obscene

    obscene Member

    Joined:
    Jun 21, 2016
    Posts:
    2,320
    Nope. Would be great though if these were variables you could access in GML and draw yourself.
     

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