Mehdi
Member
Hi guys,
Can anyone tell me how many texture pages is not too many for android? Or how many texture swaps in debug overlay?
Currently my android game has 7-8 texture pages per level each 2048*2048.
Im afraid its too many or too big to work fine on mediocre and low-end devices.
Any help is greatly appreciated.
Can anyone tell me how many texture pages is not too many for android? Or how many texture swaps in debug overlay?
Currently my android game has 7-8 texture pages per level each 2048*2048.
Im afraid its too many or too big to work fine on mediocre and low-end devices.
Any help is greatly appreciated.