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Legacy GM Texture Page - Inconsistent Mapping

RyanC

Member
Hi everyone,

I noticed that 4 frames of a sprite have now been pushed onto another texture page.
After spending ages optimizing the size of the sprites so they fit onto a 2048 x 2048 texture page Game Maker has now decided that they no longer fit on one page.

The only thing I done since it fit correctly is tidy up the IDE and put them into named folders. All the sizes are still the same and if I recompile the previous version of the game it still fits onto one page.

Any ideas why, or is there a way to change the mapping seed?
 
R

renex

Guest
Create a new texture group and assign only that sprite to it. This should force it to be placed in one page.

If that still causes multiple pages, try reducing the border to 1.
 
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