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some_entity
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I’m currently re-working my original textbox system to have text effects, such as shakes and color highlights. However, the way I’ve been seeing other people apply these effects is through arguments passed in as arrays (as in, “the effect should start at this character and end here” - this is done within the code). The other way I’ve been seeing people do these effects is within the strings themselves, by using a backslash and a number to determine where they want the effect to start/end. Would that be a better way to do it?
I feel that using text commands would be better, but the whole situation on building for language localization still seems a bit foggy. I’m open to any ideas - thanks in advance.
I feel that using text commands would be better, but the whole situation on building for language localization still seems a bit foggy. I’m open to any ideas - thanks in advance.