Erayd
Member
I'm looking for input on testing. I am wondering if there are any built in programs in GMS2 that do things like check if a variable is used in the right way. For example: if it is being set at run time but never changed. Then somewhere in the program that variable is being reset, which would be redundant since it is never being changed.
I know it comes with a great overhauled debug tool, however I need a brush up on best practices when using that if anyone has any tips.
What types of tests do you run on your game? Professional non-game developers have quite the test suites they code to ensure their code is correct as can be and I am wondering if anyone on here does something similar.
Lastly, is there a way to use the search tool on a single object or collection of objects?
I know it comes with a great overhauled debug tool, however I need a brush up on best practices when using that if anyone has any tips.
What types of tests do you run on your game? Professional non-game developers have quite the test suites they code to ensure their code is correct as can be and I am wondering if anyone on here does something similar.
Lastly, is there a way to use the search tool on a single object or collection of objects?