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Question - Code Test Build To Android Phone Uses Old Code

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Gadrial, Feb 2, 2020.

  1. Gadrial

    Gadrial Member

    Jan 30, 2020

    Has anyone else run into this issue? I've got two different LG Phones I use for testing. I've been working on getting leaderboards working. Whenever I build on my LG V20 everything is fine, but when I build on my LG V40 it uses old code. I can watch in the output as its posting to a leaderboard that I've removed all references to in the code (assuming that the CTRL+SHIFT+F search in GMS and AstroGrep on the project folder can be trusted).

    When I build to the V20 none of this happens and everything works fine. No amount of cleaning in GMS and uninstalling on my phone seem to correct it.

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