L
Lee Chisholm
Guest
https://www.yoyogames.com/blog/425/binary-files-hacking-manic-miner-part-4
Here is the fourth part of this series from our Head of Engineering - @Mike
"In this part 4, we're going to take a look at the guardians, their movement, and graphics. The graphics are pretty much done the way we've done them all of them so far really, read the data, create a surface and build the bitmaps. The movement and locations are just another part of the level data, and are broken into horizontal and vertical. Lets start with the horizontal ones first - since the first level has one of these, it'll allow us to quickly test things. First, we'll need a new object oHBaddie. Then lets make a solid white sprite, 16x16 in pixels and assign it to that object."
Here is the fourth part of this series from our Head of Engineering - @Mike
"In this part 4, we're going to take a look at the guardians, their movement, and graphics. The graphics are pretty much done the way we've done them all of them so far really, read the data, create a surface and build the bitmaps. The movement and locations are just another part of the level data, and are broken into horizontal and vertical. Lets start with the horizontal ones first - since the first level has one of these, it'll allow us to quickly test things. First, we'll need a new object oHBaddie. Then lets make a solid white sprite, 16x16 in pixels and assign it to that object."