R
Rukiri
Guest
I'm currently taking ideas for what a RPG KIT should be, as in what should the base RPG be, multiple battle systems, etc.
Here is what essentially will be done, the base RPG (minus the battle system) is modeled after RPG Maker MV "it works so...I'm going to base my base around that"
For the battle systems I'm looking at doing 3 types.
- Sideview (final fantasy)
- Real-time (Zelda/Seiken Densetsu)
- Tactical (Think Final Fantasy tactics)
If you have any suggestions, feel free to comment
- Rukiri
Here is what essentially will be done, the base RPG (minus the battle system) is modeled after RPG Maker MV "it works so...I'm going to base my base around that"
For the battle systems I'm looking at doing 3 types.
- Sideview (final fantasy)
- Real-time (Zelda/Seiken Densetsu)
- Tactical (Think Final Fantasy tactics)
If you have any suggestions, feel free to comment
- Rukiri