samspade
Member
Lets say you have a menu system which supports keyboard/gamepad and/or mouse and allows you to select things with either. How would you handle switching between the various input types? This is not about code but about the actual practice of what would make the most sense.
For example, how would you handle the following situations to show which button the player is currently selecting?
For example, how would you handle the following situations to show which button the player is currently selecting?
- Mouse is hovering over one option and the player then starts using the keyboard to select things? Does the mouse deactive immediately or after a moment? Does the keyboard selection override the mouses selection?
- Player has been using the keyboard but now switches to the mouse. Does the option selected with the keyboard immediately de-select or do you wait for the mouse to be over another choice?