CasePortman
Member
I've been thinking about this for a while and trying to get my head around it, I'm probably missing something major but is there any way to swap out the tileset currently loaded for a particular room's tileset layer with a different one whilst in game?
For example:
Player touches an object which changes the environment but stays within the same room.
Is this possible within GMS2 and the new tileset system?
For example:
Player touches an object which changes the environment but stays within the same room.
Is this possible within GMS2 and the new tileset system?