Super Custom Controls - Bitbucket OpenSource

KurtBlissZ

Member
Super Custom Controls - Bitbucket OpenSource
Download | BitBucket | Old Topic
Let the player change the controls for keyboards and controllers. Please check out the old topic if your using Game Maker 8.

Features
  • Player can set controls for keyboards and controllers.
  • The player's controls are automatically saved and load with an ini file.
  • Backwards compatibility by checking input using gamepad functions first, then checks using joystick functions for legacy support for older controllers.
  • Check if a control is being help in, pressed, released, or get it's analog value. All these varibles are used wheather your using a keyboard or controller,
    • check_button[control_id]
    • check_button_released[control_id]
    • check_button_pressed[control_id]
    • check_analog[control_id]
  • scc_mouse_control script allows you to move your mouse with anaglog sticks.
  • Set controls to default



Plans
I'm not sure what to do with this project at the moment since there's a lot of things that could be done. I did start this back in 2012 so there's probably a lot of things that could be coded better and named better.

Here's a rough draft of some ideas I have. One of the things I'm considering is making scripts that you can use to check your controls.
 
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