flyinian
Member
I am making a system that places the instances in a room once clicked either true or false. However, I ran into an issue where once I leave the room it resets the room back to its initial state. which means that the instances have been reset. I discovered that I can use the persistent room check box in the room which fixes my issue. I read in the manual and it said that persistent rooms uses more memory. Is this something I should be concerned about or is the extra memory use so low that its not a big deal? Could I disable certain instances in said to room to free some of that memory?