M
Misty
Guest
If someone made a 3d physics DLL for game maker I would pay cash-money for it.
The Newton DLL is very outdated from 2011 and doesnt use Newton 3. And the GM Bullet DLL is glitchy.
GM has a lack of an actual good 3d physics system and this is basically, the achilles heel of it.
If someone made a 3d physics DLL i would either pay cash directly, or I would be willing to pay royalties for use of the engine.
In the age of 2017 I believe we need to have the basic necessities of the industry standard, which is 3d physics DLL support. This DLL should be also compatible with GMS 1.4.
The Newton DLL is very outdated from 2011 and doesnt use Newton 3. And the GM Bullet DLL is glitchy.
GM has a lack of an actual good 3d physics system and this is basically, the achilles heel of it.
If someone made a 3d physics DLL i would either pay cash directly, or I would be willing to pay royalties for use of the engine.
In the age of 2017 I believe we need to have the basic necessities of the industry standard, which is 3d physics DLL support. This DLL should be also compatible with GMS 1.4.