A
Ariak
Guest
I was refining my delta time / time dilation scripts a while back and noticed that we cannot change the animation speed of tilemaps. There is a tilemap_get_frame but no set or update equivalent ( as opposed to e.g. particle systems).
Looping the tiles manually is possible but really inelegant! Would be awesome if we could access/set the animation speed and/or frame per tilemap.
I've filed a suggestion!
Looping the tiles manually is possible but really inelegant! Would be awesome if we could access/set the animation speed and/or frame per tilemap.
I've filed a suggestion!