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 Suggestion: Room export feature.

Ubu

Member
I prefer to have the room data stored on disk and loaded during runtime. A nice addition would be a room export feature which saved the grid data for each layer in a room and then could easily be accessed during runtime. It could either be saved as a json file which then would be loaded with json_encode or with a new function, e.g. room_read (+room_write).

This would make for a fast workflow; create the room, export it and it's ready to be used in your game. If the room needs adjustments, just import the room, fix it and export it again.
 
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