C
CedSharp
Guest
Hello fellow beta testers ( and you too yoyogames! ).
I am super happy to see javadoc integration in GameMaker!
I would hence like to make a suggestion:
Currently, the documentation is exactly as it was in GM:S 1.4,
with the current addition of description and parameter description.
But I feel the way it is displayed to the user is unfit.
Currently, everything is compacted in the status bar
I wonder if it would instead be possible to create an "parameter autocomplete" ?
Something very similar to Visual Studio's parameter autocomplete, where the syntax
is shown on the first line, followed by the function's description, and finally the description
of the current parameter.
Something like this:
If this get integrated into GM:S2, I feel like it would benefit so many people, and not just
advanced users, but also people who just barely start GML, they could have the definition
of scripts right in front of them instead of spending 90% of the time in the documentation just
because they aren't sure between 2 similar scripts.
Just an idea, I wonder if I'm the only one thinking this ^^
- CedSharp
I am super happy to see javadoc integration in GameMaker!
I would hence like to make a suggestion:
Currently, the documentation is exactly as it was in GM:S 1.4,
with the current addition of description and parameter description.
But I feel the way it is displayed to the user is unfit.
Currently, everything is compacted in the status bar
I wonder if it would instead be possible to create an "parameter autocomplete" ?
Something very similar to Visual Studio's parameter autocomplete, where the syntax
is shown on the first line, followed by the function's description, and finally the description
of the current parameter.
Something like this:
If this get integrated into GM:S2, I feel like it would benefit so many people, and not just
advanced users, but also people who just barely start GML, they could have the definition
of scripts right in front of them instead of spending 90% of the time in the documentation just
because they aren't sure between 2 similar scripts.
Just an idea, I wonder if I'm the only one thinking this ^^
- CedSharp