Carlos_ar
Member
I've been working on a project for a few weeks now, I closed GMS2 day before yesterday. Went to use it a few hours ago (that's how long I''ve been troubleshooting this problem) and it won't complie.
This is actually a problem I had when I first started using it and never really fixed it, just figured I'd use a pirated copy until I could get the full version working. I do plan on buying it after my 30 days is up, but with this problem, what guarantees do I have that it will work after the demo period is up?
As far as the pirated copy goes, it's really junk and I don't feel comfortable using it. I'm the guy that prefers to shop locally and tip big when it is deserved, hell, even if it is just moderately deserved. I don't have alot of liquid cash but I know what time is worth and the value of things. When I couldn't get the real version to work I downloaded a pirated copy just to see how GMS2 functioned and if I can work with it. So far I really like it so I want to take the next step.
That copy sort of crapped out on me (expectedly)... dunno why, it was giving me some missing Igor file error... so I uninstalled everything GMS2 from my computer. Wiped the appdata, the program data, uninstalled the program (not in that order) and redownloaded the demo. I still have 18 days left. Lo and behold all the projects still show up, but I wanted to see if I could get it working from scratch, so I created a new game, hit compile, still the same issue... The building progress just ticks... the Output tab shows Saving 1 resources.
If I hit stop, the Output tab shows STOPPING and the Building progress still ticks, but the windows hourglass spins like the program is not responding.
This is exactly the issue I had that caused me to try the pirated version. I can't get it to compile. I have tried a slew of fixes, uninstalled the runtime and downloaded a fresh one, cleared the cache file, nothing.
I know there are a ton of solutions online, I have tried all the ones I could find.
I would appreciate any advice on how to get this working.
Thanks
This is actually a problem I had when I first started using it and never really fixed it, just figured I'd use a pirated copy until I could get the full version working. I do plan on buying it after my 30 days is up, but with this problem, what guarantees do I have that it will work after the demo period is up?
As far as the pirated copy goes, it's really junk and I don't feel comfortable using it. I'm the guy that prefers to shop locally and tip big when it is deserved, hell, even if it is just moderately deserved. I don't have alot of liquid cash but I know what time is worth and the value of things. When I couldn't get the real version to work I downloaded a pirated copy just to see how GMS2 functioned and if I can work with it. So far I really like it so I want to take the next step.
That copy sort of crapped out on me (expectedly)... dunno why, it was giving me some missing Igor file error... so I uninstalled everything GMS2 from my computer. Wiped the appdata, the program data, uninstalled the program (not in that order) and redownloaded the demo. I still have 18 days left. Lo and behold all the projects still show up, but I wanted to see if I could get it working from scratch, so I created a new game, hit compile, still the same issue... The building progress just ticks... the Output tab shows Saving 1 resources.
If I hit stop, the Output tab shows STOPPING and the Building progress still ticks, but the windows hourglass spins like the program is not responding.
This is exactly the issue I had that caused me to try the pirated version. I can't get it to compile. I have tried a slew of fixes, uninstalled the runtime and downloaded a fresh one, cleared the cache file, nothing.
I know there are a ton of solutions online, I have tried all the ones I could find.
I would appreciate any advice on how to get this working.
Thanks