R
RayLemun
Guest
So I made my player to do an attack animation while being in the air and pressing C, but my character seem to stays in the air while the animation is happening, how do I make it to fall down while the animation is going on, to make it more like a leap attack?
Here's my code and I use the instance_change for this one..
Inside the player's step event..
If there any more details needed, pls do tell me! It's my first post here and I'm still a newbie..
Here's my code and I use the instance_change for this one..
Inside the player's step event..
Code:
//Leap attack
if (vsp < 0) && (keyboard_check(ord("C")))
{
image_speed = .2;
instance_change(obj_player_attack_air,false);
}