Hulusi Bumin Yalçın
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I was working on a "digital design software" project on GMS2 and it requires a surface system as a matter of course but after a few failure in this project i've decided to create a brand new document and try learning how "Surfaces" actually work . i have a default room and an object in this new document .
The object in new document stores following codes in the draw evet.
The problem is , i was expecting the red circle to get located in the middle of white surface stored in "canvas" variable but eventually it didn't .
I really don't know why and i wanna know .
EDIT: i tried to remove draw_surface(canvas) to see which canvas does it draw circle to and as i saw it draws the big red circle to the application surface which i don't want it to.
The object in new document stores following codes in the draw evet.
GML:
#draw
if !surface_exists(canvas){canvas=surface_create(room_width,room_height);} //checks for surface's existence
else{draw_surface(canvas,50,50)} //draws surface
surface_set_target(canvas) //sets surface as target surface
var h =surface_get_height(canvas) //gets surface height ans stores in canvas
draw_set_color(c_red) //sets color to red
draw_circle(surface_get_width(canvas)/2,h/2,h/2,false) //draws circle
draw_set_color(c_white) //resets color to white
surface_reset_target() //resets target surface
The problem is , i was expecting the red circle to get located in the middle of white surface stored in "canvas" variable but eventually it didn't .
I really don't know why and i wanna know .
EDIT: i tried to remove draw_surface(canvas) to see which canvas does it draw circle to and as i saw it draws the big red circle to the application surface which i don't want it to.
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