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GMS 2 String function characters



What I'm looking for is to create, for example:
If a string looks like this: This text is /rred.
Then it should look like this: This text is red.


That actually seems good, but that's for GM:S 1.4, and I have GM:S 2.
I should have specified that on this post.
Sorry, I somehow didn't see that you replied until now.

So, what's not working when you try to use it in GM:S 2?
I'd imagine most things concerning the text coloring would be the same in GM:S 1.4 as in GM:S 2.