A
Andrew6876
Guest
Hi,
I have an animation that triggers on an Enemy Object once it is shot......but the image_angle continues to follow my Player position while mid animation. I want the image_angle to stop in its tracks once shot.
Hope this makes sense what I'm after.
I've changed the speed of the enemy to 0 once shot
I'ts just the rotation of the sprite I cant seem to stop
Ps.. my previous code is making the enemy object move towards the player
and image_angle is set to direction
Thank You
I have an animation that triggers on an Enemy Object once it is shot......but the image_angle continues to follow my Player position while mid animation. I want the image_angle to stop in its tracks once shot.
Hope this makes sense what I'm after.
I've changed the speed of the enemy to 0 once shot
I'ts just the rotation of the sprite I cant seem to stop
Ps.. my previous code is making the enemy object move towards the player
and image_angle is set to direction
Thank You