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Legacy GM Stop drawing particles on command?



Hello, i use a program called Geon_fx_pro to visually create my own particles for game maker studio. I'm trying to create an effect that can continue streaming in a specific room and no where else. However i found it difficult to turn off particles that stream from a create event so i turned off streaming and put that code in a step event instead. Now i was able to say something like...
if room = room_level {
*particle code here*
Now this works to stop generating new particles, but the particles that were already created continue to stay on the screen even in other rooms. I don't want to only stop generating new particles... i want a way to stop drawing ALL particles instantly, including the ones that already exist.

Any help would be greatly appreciated!