GMC Jam Sticky Tanks [Post Jam]

Discussion in 'Made with GameMaker' started by Bingdom, Aug 31, 2018.

  1. Bingdom

    Bingdom Googledom

    Joined:
    Jul 1, 2016
    Posts:
    1,676
    titlePromo.png
    [​IMG][​IMG]
    [​IMG][​IMG]

    This is what the game would've been like if I had more time. This version has bug fixes and balancing improvements.

    Itch.io link:
    https://bingdom.itch.io/sticky-tanks


    ====== Controls =======

    WASD - Movement
    Left Click - Shoot
    F1 - Toggle fullscreen
    F12 - Take screenshot (located at "%localappdata%\Sticky_Tanks")

    ====== Tips =======

    Spinning on the spot prevents objects from attaching to you (difficult to do)

    Attaching objects to yourself is good for offense. Let the enemy waste their energy on you before exposing yourself and firing.

    If you are having trouble, try to shoot at the red arrows.

    Keep an eye on your turret's colour and reticle. If your reticle is rapidly spinning anti-clockwise, it's a good time to let your turret cool down.

    If you approach a yellow tank, it's because it's called the developer's name (Bingdom)
    It's slightly stronger than the average tank.

    The bar at the bottom shows who's in the lead in terms of kills. Green - Your team. Red - Enemy.

    The yellow turret in the middle of Rocky Mayhem is supposed to be really strong.

    ====== Credits ======

    "Getting it Done" Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    http://creativecommons.org/licenses/by/3.0/

    Sound effects, programming, and art produced by Bingdom
     
    Last edited: Oct 10, 2018

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