Stick World Online Asset
Stick World Online [v2] (SWO) is an online multiplayer open-world platformer stick-figure game with RPG elements. SWO is a project I started in 2011 (based on v1 which I started in 2009, old video of v1 can be found here:
- TCP/UDP networking (Faucet Networking)
- TCP account handling.
- UDP movement.
- Platformer phsycis.
- Monsters & bosses.
- Monster spawns based on number of players in the specified areas.
- PvP (toggled on & off).
- 15 + items. Completely customizable.
- Open world (2 areas: grass + snow).
- Spawn points.
- Gold, health/stamina orb and item drops.
- Basic anti-cheat system (CED).
- Leveling system (max level: 99).
- Stamina and health system.
- Stats: Agility: Increases movement speed, standard jump height (by a marginally small amount) , crouch jump height, reduces weapon cool down and decreases time between regeneration ticks. Mind: Increases maximum stamina and regeneration. Body: Increases maximum health, regeneration and damage reduction. Strength: Increases the damage modifier.
- As the code was written prematurely, the scripting conventions may appear to be inconstant.
- Basic Q&A document included to help you get started.
- Metal Matt