Does anyone have an idea of what kind of indicator a game's sales might be based on number of reviews?
Since not everyone posts reviews of games they buy, how many more sales than reviews might there be if say a game had 12 reviews —roughly of course? I guess I'm just weirded out because I'll go through about 6 pages worth of indi games every so often and there will be really awesome ones that have been out for a month or so with only a few reviews... I think to myself, "Damn, I hope this person has more sales than that with all that work they put in."At least x number of copies have been acquired by Steam users.
Well that makes me feel more hopeful. I wish they'd post copies sold because that would be an even greater indicator of the worthiness of a game. Yes, many people could swarm and purchase a subpar game and not know it's bad until they play it, but that would come out in reviews. Wow, I feel more relieved that you said that though. Not that it's an exact science, but it's better news than what I thought.I have read speculation that lower review numbers is like 1 review per 50 - 100. Larger numbers of reviews 500+ reviews it's 1 review per 1,000 - 10,000.
Key reviews don't really count to this number as keys usually mean given out or sold in bundles. So you can end up with a hundred thousand copies floating around out there and still get 0 non key reviews.
That's interesting about how sometimes people put a lot of energy in "the wrong things." For the most part, I've seen a lot of indie games that seem balanced in all aspects and everything is proportionate. I've also noticed that it is in fact a strange phenomenon of low-reviewed games on Steam having a lot of views on youtube —nature of the platforms I guess.Also some things to consider:
Also, I've seen a lot of games where too much work were put into the wrong things, which limits commercial potential a lot - key example would be Le Fantabulous Game's original version, where the game has like 5-10 hours of content but it's super janky and super unpolished and people mostly played it as a joke rather than enjoying it. It got some fame as a Youtuber / Streamer game but it wouldn't have done very well in stores.
- Most people only post a review if they like a game, or really hate it. Forgettable games tend to not get a lot of reviews.
- You need to play a game for at least 30 minutes to post a review, so games that makes people ragequit (or bore-quit) after 5 minutes will get a lot less reviews (and probably more refunds).