Trying to get my steam build for OSX mac to work. I'm seeing this error in the console.
followed by a sting of attempts to access this file:
I've placed the 'sdk' for steam and referenced it in the project in the steam preferences. Windows version works fine but Mac one does not.
Code:
Failed to copy Steam DLL - '/Users/arichardson/Documents/Development/space-game/sdk/redistributable_bin/osx32/libsteam_api.dylib' - SDK not installed properly?
Code:
Steam_Init
Error: Failed to load libsteam_api.dylib from /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.2.5.378/mac/YoYo Runner.app/Contents/MacOS/libsteam_api.dylib
dlerror:dlopen(/Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.2.5.378/mac/YoYo Runner.app/Contents/MacOS/libsteam_api.dylib, 1): image not found
Error: Failed to load libsteam_api.dylib: dlopen(/Users/arichardson/Library/Application Support/com.yoyogames.macyoyorunner/game/assets/libsteam_api.dylib, 1): no suitable image found. Did find:
/Users/arichardson/Library/Application Support/com.yoyogames.macyoyorunner/game/assets/libsteam_api.dylib: code signature in (/Users/arichardson/Library/Application Support/com.yoyogames.macyoyorunner/game/assets/libsteam_api.dylib) not valid for use in process using Library Validation: mapping process and mapped file (non-platform) have different Team IDs
Failed LoadSteamLib() call: Error loading libsteam_api.dylib
SteamInit failed: Error loading libsteam_api.dylib
Last edited: