wilmer
Member
I get this error in my state machine "enum assignment must be an integer constant". This state machine has 4 scripts that tell you what animation the character should have in each state, which looks like this:
enum Man {
stopped = Man_ stopped,
running = Man_running,
attacking = Man_attacking,
dying = Man_dying
}
What am I doing wrong ?
enum Man {
stopped = Man_ stopped,
running = Man_running,
attacking = Man_attacking,
dying = Man_dying
}
What am I doing wrong ?