Starting an alarm after variable value has changed



Been at this for months, still cant find an answer. I have a variable global.spawner, and it is set to 1. After pushing a button the value goes to 2. Once the value goes to 2 I want the next alarm (alarm 1) to start. This will repeat as the values get higher. Right now Alarm 0 starts once the game starts and repeats in a loop. I also need a code in alarm 1 to stop alarm 0
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