W
Waylander
Guest
Still getting used to Game Maker and I have a question. Using spritesheets for backgrounds is great, but is it a good idea to use them with non-animated objects? Is it a bad idea to create, say, a number of floor objects and have all of them point to the same spritesheet and have the step event for that object hold the code "image_index = WHATEVER_SPRITE_INDEX_I_NEED"? Or for non-animated sprites should I just have them separate in my tree? Is it simply a judgement call on my part or are there any pros or cons for either route?
Any help is greatly appreciated .
Any help is greatly appreciated .