Hello everyone! I'm relatively new to this community. I'm using GMS2 since about 2 months. After a quick search, I didn't find my topic covered here so far, and since I'm a beginner, I hope you bear with me being potentially not well informed.
Anyway, with out further ado, I present you my (weird) problem: Any sprite I will import in the editor will look far more saturated in the editor and game context than intended. To highlight this, I made 2 comparison screenshots of the original asset and the asset how it looks after importing it.
Am I missing something? Is there a setting I have enabled that oversaturates my sprites? My game looks like an oversaturated piece of candy
I'm using the most recent version of GMS2, on Mac. I'm mainly an artist, so I'm very picky about my colors, lol. Someone able to help me?
Thanks!
Anyway, with out further ado, I present you my (weird) problem: Any sprite I will import in the editor will look far more saturated in the editor and game context than intended. To highlight this, I made 2 comparison screenshots of the original asset and the asset how it looks after importing it.
Am I missing something? Is there a setting I have enabled that oversaturates my sprites? My game looks like an oversaturated piece of candy
I'm using the most recent version of GMS2, on Mac. I'm mainly an artist, so I'm very picky about my colors, lol. Someone able to help me?
Thanks!