I have a bare-bones app (will be a breakout clone) that seems to swap two sprite graphics. I created a sprite for the walls in my breakout clone, and then the paddle is it's own sprite as well. If I run it in windows or on my LG phone (android) it looks fine... (I stretch out the top and side walls), but when I run it for html5 the paddle gets stretched and put on the top, and the top wall graphic gets put down where the paddle should be. I have no idea why it would be swapped. Ideas? I'm using some code to scale my 135x240 screen to the height of the display, so it may like in there some where.