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SOLVED Sprites "Lose Their Properties" When Used as a Tile Set

TheMagician

Member
As soon as a sprite is used as a tile set, functions like sprite_get_name() or sprite_get_height() can't seem to access it anymore.

sprite_get_name() returns 'undefined'
sprite_get_height() returns -1

Is this intended behavior? I don't find anything mentioned about it in the manual.
 
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