Fern
Member
Inspired by similar software and pixel art tools, SpritePile is an attempt at creating the very best tool to create... Sprite Stacks! It was developed for use with primarily 2D games but there may one day be 3D functionality.
I created this software while developing my own game which uses sprite stacks and found myself disappointed with the tools available to me. This was designed to do everything I felt was missing from other programs... and to do it better.
I'll be continuing to work on SpritePile whilst working on my game project so there is no fear that this will become a dead project. It's also worth noting that I work full-time as a game dev so I'm not going anywhere
Check it out: http://spritepile.com
Features
◆ The Basics
❖ Saving and loading projects (won't break between versions)
❖ An options menu with lots of helpful settings
❖ Shortcuts for all tools/symmetry/menu options (read documentation)
❖ Comes packaged with two sample projects
◆ Drawing Tools
❖ Pencil
❖ Line
❖ Bucket
❖ Color Replace
❖ Translate
◆ Symmetry
❖ None
❖ X
❖ Y
❖ X / Y
◆ Canvas
❖ Supports powers of 2, up to 128x128x128
❖ Onion Skin, forwards and backwards up to 5 in each direction
❖ Grid/Axis can be toggled
◆ Color Palette
❖ Use W, A, S, D to navigate around the palette without using your mouse
❖ Easily import new color palettes
❖ Add or remove colors from within the options menu
❖ Comes packaged with a few pretty color palettes to try out
◆ Layer List
❖ Copy/Paste multiple layers
❖ Draw across all selected layers at once
◆ Live Preview
❖ Move, rotate, and zoom the camera
❖ Auto-rotation can be toggled
❖ Render quality can be increased up to 4x
◆ Export
❖ Sprite Sheet, scaled up to 8x and up to 64 angles
❖ Slices, generally used for sprite stacking in games
❖ Gif, scaled up to 8x and with 4 quality options
Documentation (included in the download): https://pastebin.com/ftbn2D7r
Want to get in touch? https://discord.gg/AEwUW7t
I created this software while developing my own game which uses sprite stacks and found myself disappointed with the tools available to me. This was designed to do everything I felt was missing from other programs... and to do it better.
I'll be continuing to work on SpritePile whilst working on my game project so there is no fear that this will become a dead project. It's also worth noting that I work full-time as a game dev so I'm not going anywhere
Check it out: http://spritepile.com
Features
◆ The Basics
❖ Saving and loading projects (won't break between versions)
❖ An options menu with lots of helpful settings
❖ Shortcuts for all tools/symmetry/menu options (read documentation)
❖ Comes packaged with two sample projects
◆ Drawing Tools
❖ Pencil
❖ Line
❖ Bucket
❖ Color Replace
❖ Translate
◆ Symmetry
❖ None
❖ X
❖ Y
❖ X / Y
◆ Canvas
❖ Supports powers of 2, up to 128x128x128
❖ Onion Skin, forwards and backwards up to 5 in each direction
❖ Grid/Axis can be toggled
◆ Color Palette
❖ Use W, A, S, D to navigate around the palette without using your mouse
❖ Easily import new color palettes
❖ Add or remove colors from within the options menu
❖ Comes packaged with a few pretty color palettes to try out
◆ Layer List
❖ Copy/Paste multiple layers
❖ Draw across all selected layers at once
◆ Live Preview
❖ Move, rotate, and zoom the camera
❖ Auto-rotation can be toggled
❖ Render quality can be increased up to 4x
◆ Export
❖ Sprite Sheet, scaled up to 8x and up to 64 angles
❖ Slices, generally used for sprite stacking in games
❖ Gif, scaled up to 8x and with 4 quality options
Documentation (included in the download): https://pastebin.com/ftbn2D7r
Want to get in touch? https://discord.gg/AEwUW7t
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