CryptidProductions
Member
GML:
sprite_save(Sprite1, 0, working_directory+"smile.png");
GML:
sprite_save(Sprite1, 0, "smile.png");
sprite_save(Sprite1, 0, working_directory+"smile.png");
sprite_save(Sprite1, 0, "smile.png");
That was 100% it, this works
smile = sprite_duplicate(Sprite1)
sprite_save(smile, 0, working_directory+"smile.png");
sprite_delete(smile)
Don't know if they'll finally fix it or not but I filed one.I'd think that those who have encountered and dealt with this issue would then have gone (or will go) ahead and file a bug report so that the technical writer will become aware of and add the missing documentation in future releases... wink wink.