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You'd think an entirely new version of the program with several major updates later they'd either fix it to work with a pre-existing sprite or clearly document that it only works with dynamically created temporary assets
I'd think that those who have encountered and dealt with this issue would then have gone (or will go) ahead and file a bug report so that the technical writer will become aware of and add the missing documentation in future releases... wink wink.
I'd think that those who have encountered and dealt with this issue would then have gone (or will go) ahead and file a bug report so that the technical writer will become aware of and add the missing documentation in future releases... wink wink.