GML sprite_draw_general Problem

W

WinuX

Guest
Hello everyone

I'm currently working on a lightning system i'ts working fairly well but i have one problem thats really messing the whole thing up:

I draw my lights with draw_sprite_general because i want as much customizability as possible.
This works great but with the problem with that is that the xoffset and yoffset of the sprite will not be ignored and it draws the sprite with 0 xoff and 0 yoff.
This also means i can't add a lickering effect because the sprite will get bigger or smaller to 0,0 and not to it's center.

Is there any way to get this to work?
I'm using GMS 1.4.

Thanks for coming answers.
 
Top