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Big_Macca_101
Guest
Hi there guys, a little bit of a noobish question but im looking to speed up my games sprite importing by using external sprite strips but as far as im aware using sprite_add will actually create a separate texture page per sprite loaded, so i'm just curious as to whether or not using a larger sprite sheet would be more effective and memory efficient than separate sprite strips because i haven't heard all to much about the sprite_create_from_surface function, cheers and I do apologise if i worded this horribly!