Sprite Upscaling...

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Explosive Photons

Guest
I'm having trouble with the sprite quality of my game. I have a room size of 512 x 384 for the title screen and 1024 x 384 for the main game screen. I have used the basic drag and drop block to switch to full screen when f4 is pressed. However, when I go into full screen the image quality of my game is terrible and everything looks blurred. Does anyone know a solution to make my sprites look better in full screen? If you do then please reply. Thanks!
 

YellowAfterlife

ᴏɴʟɪɴᴇ ᴍᴜʟᴛɪᴘʟᴀʏᴇʀ
Forum Staff
Moderator
The first thing to try would be going to Global Game Settings - Windows - Graphics, and unticking "interpolate colors between pixels" checkbox.
 
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Explosive Photons

Guest
I have both of these selected but there's still tons of graphical damage.
 
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Explosive Photons

Guest
Just adding something, the graphics look fine when not in full screen.
 
E

Explosive Photons

Guest
Nevermind, the qualities fine now. I just didn't properly read what you had put.
 
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