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Windows Sprite Resolution Problem

Hello Programming folks,

I'm a supernewbie at programming with GMS 2 and just followed some tutorials on Youtube and just implemented the basics and some Artworks and just tried to run the game which works fine from the coding part.

Here is the Problem:

The resolution of the Player looks good but the resolution of my Buildings look like garbage and the Street layer isn't shown at all. I tried some things like making the viewport properties like the tileset. I looked at the graphic settings and couldn't find a problem there. But nothing helped.

I guess it is just a noobfail but I can't solve it so I'm glad for every help i can get.
 

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