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Feedback Sprite Origin doesn't change after rotating sprite

Discussion in 'GameMaker Studio 2 Community Tech Support' started by jackquake, Dec 17, 2016.

  1. jackquake

    jackquake Member

    Joined:
    Aug 17, 2016
    Posts:
    87
    Perhaps this has also been addressed in next release, but wanted to mention it.

    After creating sprites, Middle-Center was selected. Then sprite was rotated. The Middle-Center did not change, as expected.

    Seems that the desired behavior would be for this to update after rotating the sprite, instead of changing to another position, then selecting Middle-Center again.
     
  2. jackquake

    jackquake Member

    Joined:
    Aug 17, 2016
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    87
    Yes, using GM2, but it does not re-calc when rotating sprite in the sprite editor. We agree, that the re-calc should be normal behavior, but it doesn't happen.
     
  3. jackquake

    jackquake Member

    Joined:
    Aug 17, 2016
    Posts:
    87
    Just checked my version: 2.02.44, same as on the yoyogames.com website. Here are the steps to reproduce the problem:
    Sprite Dimensions is 39x33. Middle-Center shows 19x16, which is correct.
    1) Click Edit Image button
    2) Image Menu --> Rotate all frames (clockwise 90)
    3) Click on X to close the tab for editing sprites
    4) Re-open sprite. Middle-Center still shows 19x16, which is incorrect. It does not follow the rotation.
     
  4. rIKmAN

    rIKmAN Member

    Joined:
    Sep 6, 2016
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    4,661
    Then why are you replying to people in the GMS2 beta forum?
     
  5. Nocturne

    Nocturne Friendly Tyrant Forum Staff Admin

    Joined:
    Apr 13, 2016
    Posts:
    6,988
    File a bug report please! In GMS2 - Help > File a Bug. :)
     
    Schwee likes this.
  6. jackquake

    jackquake Member

    Joined:
    Aug 17, 2016
    Posts:
    87
    Bug submitted.
     

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