gkorn
Member
[Sorry if I'm posting this in wrong section]
So, first time here. I'm kinda new to Game Maker (not to game development), and am making a game for the Metroidvania Month.
Now I'm updating my rectangle mockups withh some free art mockup, so I can get a better feel of my FSM. But, I ran into a little problem:
When I uncheck the loop icon in the sprite editor, close the window and run the game, the animation is still looping.
I tried to uncheck it, close the window and re-open it to see, and it reversed as shown here:
I tried manually saving it with the window open, I even reinstalled GMS2 (changed it from my steam version to the downloaded-from-YoYo-site version).
It's not the 2.3 Beta, it's the stable version, up to date - I just reinstalled it.
I'm at the point that I'm thinking that I'll either drop the jam or restart it (losing 3 days of work, which is a lot for a metroidvania game in 1 month).
So if you guys could help me, I'd really appreciate.
(Sorry for any English mistakes, not native.)
So, first time here. I'm kinda new to Game Maker (not to game development), and am making a game for the Metroidvania Month.
Now I'm updating my rectangle mockups withh some free art mockup, so I can get a better feel of my FSM. But, I ran into a little problem:
When I uncheck the loop icon in the sprite editor, close the window and run the game, the animation is still looping.
I tried to uncheck it, close the window and re-open it to see, and it reversed as shown here:
I tried manually saving it with the window open, I even reinstalled GMS2 (changed it from my steam version to the downloaded-from-YoYo-site version).
It's not the 2.3 Beta, it's the stable version, up to date - I just reinstalled it.
I'm at the point that I'm thinking that I'll either drop the jam or restart it (losing 3 days of work, which is a lot for a metroidvania game in 1 month).
So if you guys could help me, I'd really appreciate.
(Sorry for any English mistakes, not native.)