Kai Proton
Member
Hi All,
not sure if this is simple, Difficult, or just stupid,
since moving to GM2 Ive noticed the sprite editor has multiple layers,
what Im looking to do is have the Player Sprite drawn on the Default Layer, then have them moving up 1 by 1 form there each one being a different weapon, so at some point All Layers will be Hidden except the Default,
then the player finds a weapon, so that layer on the player sprite is changed to visible.
Ive seen a layer_set_visible() command for the instance layers in the room, but I cannot figure one out for the Objects, is there such a thing ?
not sure if this is simple, Difficult, or just stupid,
since moving to GM2 Ive noticed the sprite editor has multiple layers,
what Im looking to do is have the Player Sprite drawn on the Default Layer, then have them moving up 1 by 1 form there each one being a different weapon, so at some point All Layers will be Hidden except the Default,
then the player finds a weapon, so that layer on the player sprite is changed to visible.
Ive seen a layer_set_visible() command for the instance layers in the room, but I cannot figure one out for the Objects, is there such a thing ?