Z
zendraw
Guest
so i figured the only way to identify a specific sprite in the resourse tree wuld be with sprite_get_name()
but how do i return that string into a real value which then i wuld use to assign that sprite to an object? in the manual is suggested sprite_get_index() but such a function doesnt exist.
is there another way or how can i get the real value from this string?
this is a problem becouse i still add/remove sprites from the resourse trees and the saved maps i use, use the old values.
but how do i return that string into a real value which then i wuld use to assign that sprite to an object? in the manual is suggested sprite_get_index() but such a function doesnt exist.
is there another way or how can i get the real value from this string?
this is a problem becouse i still add/remove sprites from the resourse trees and the saved maps i use, use the old values.