N
Nebularts
Guest
Hello I'm doing a top down rpg and while the characters' collisions are 16x16, the sprites are 16x24
Basically this means that characters or objects should appear layered in front of the ones above and behind the ones below at all times, but I don't know how to do that because objects seem to be drawn acording to the creation order in the room
Is there a way to have the draw order depend on the x and y of the objects, so that when an objects moves down on the screen it will be drawn on top for example?
Thanks
Basically this means that characters or objects should appear layered in front of the ones above and behind the ones below at all times, but I don't know how to do that because objects seem to be drawn acording to the creation order in the room
Is there a way to have the draw order depend on the x and y of the objects, so that when an objects moves down on the screen it will be drawn on top for example?
Thanks