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Sprite animation - interval between frames



Dear community,

I want to create a sprite animation where the duration between each frame is different.

For instance, in the Idle animation, I want the first frame to show for 2 seconds - then the second frame to show for 1/10 second - and then loop back to the first frame. Game runs at 60 FPS

I cannot find a way to set a duration between frames - and right now I have just put 120 frames with the same image as the frames for the first two seconds - then I put the put 6 frames of the second image (blink). This gives the desired result - but it seems inefficient to me.

So, my question is: Is it possible to set a duration/interval between each frame in an animation?